Op: Fenrir
Accommodation and Living
SPEARHEAD will be in a FOB
With lighting, power, water and toilet facilities BEDS WILL BE NEEDEDTOMAHAWK will be in FIBUA Buildings
Without lighting or power, however water and toilet facilities are near. BEDS WILL BE NEEDEDAll players personal equipment will be stored at their accommodation loc - there will be no access to vehicles after Start-Ex
Drinking Water is available - Ration packs and gas stoves recommended. No BBQs etc
Teams and Organisation
SPEARHEAD will have a full command structure with C2 (command and control) with associated Orders Process. Whereas TOMAHAWK will be a lot looser
SPEARHEAD will have dedicated Comms Plan utilising Squad Net and Command Net. Whereas TOMAHAWK will replicate an open icom net
SPEARHEAD Team Role Specifications will extend to TL, 2IC, RO, MG, Snpr / DMR and Grenadier / GL etc. TOMAHAWK will be much looser however LMG ans Snpr / DMR and Mortat / GL restrictions will stand
SPEARHEAD Sections / Teams will be required to mutually support one another through developing and dynamic situations. TOMAHAWK will adopt a less organised method
Taskings and Objectives
Some managed elements may take place to increase immersive experiences
Objectives will be reliant on recce and or the successful transference of intel and situational updates to Command or other teams/ individuals
Event Mechanisms
Medic Rule in place - All players will be required to have a bandage or TQ (see rules)
Ammunition Restrictions include Real Cap only (see realcap rules) and restrictions on 40mm and Mortar round qty to be carried
Teams will replen with ammunition, water and other supplies when they return to their FOB / Accomidation
This event is a force on force scenario with no dedicated civpop or other factions however TOMAHAWK Insurgents will adopt a civpop stance and appearance to use Spearhead ROEs to their advantage.