Op: Fenrir

Accommodation and Living

  • SPEARHEAD will be in a FOB
    With lighting, power, water and toilet facilities BEDS WILL BE NEEDED

  • TOMAHAWK will be in FIBUA Buildings
    Without lighting or power, however water and toilet facilities are near. BEDS WILL BE NEEDED

  • All players personal equipment will be stored at their accommodation loc - there will be no access to vehicles after Start-Ex

  • Drinking Water is available - Ration packs and gas stoves recommended. No BBQs etc

Teams and Organisation

  • SPEARHEAD will have a full command structure with C2 (command and control) with associated Orders Process. Whereas TOMAHAWK will be a lot looser

  • SPEARHEAD will have dedicated Comms Plan utilising Squad Net and Command Net. Whereas TOMAHAWK will replicate an open icom net

  • SPEARHEAD Team Role Specifications will extend to TL, 2IC, RO, MG, Snpr / DMR and Grenadier / GL etc. TOMAHAWK will be much looser however LMG ans Snpr / DMR and Mortat / GL restrictions will stand

  • SPEARHEAD Sections / Teams will be required to mutually support one another through developing and dynamic situations. TOMAHAWK will adopt a less organised method

Taskings and Objectives

  • Some managed elements may take place to increase immersive experiences

  • Objectives will be reliant on recce and or the successful transference of intel and situational updates to Command or other teams/ individuals

Event Mechanisms

  • Medic Rule in place - All players will be required to have a bandage or TQ (see rules)

  • Ammunition Restrictions include Real Cap only (see realcap rules) and restrictions on 40mm and Mortar round qty to be carried

  • Teams will replen with ammunition, water and other supplies when they return to their FOB / Accomidation

  • This event is a force on force scenario with no dedicated civpop or other factions however TOMAHAWK Insurgents will adopt a civpop stance and appearance to use Spearhead ROEs to their advantage.